AI Insights · Timothy · October 2021
Top 5 Stickman Games Performance in Austria Q3 2021
In Q3 2021, top Stickman games in Austria showed varied performance trends in weekly downloads, revenue, and active users, based on Sensor Tower data.
In the third quarter of 2021, the top five Stickman games in Austria displayed a range of performance metrics across weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insight into the trends for each game.
Stickman Hook by MADBOX saw consistent weekly revenue, starting at $29 and peaking at $51 in the final week of September. Weekly downloads remained stable, fluctuating between 816 and 1.2K. The game maintained a robust user base, with weekly active users ranging from approximately 5.1K to 5.9K throughout the quarter.
Slapstick Fighter: Fight Games from Cybernate had a notable increase in downloads in July, reaching a high of 2.9K. However, it experienced a decline towards the end of the quarter, with downloads dropping to around 408. Active users peaked at 4.3K in early August, but followed a downward trend, concluding at 1.7K by the end of September. The game generated minimal revenue, with only a brief spike to $11 in early August.
Stick Red boy and Blue girl, published by Ta Van Truong, exhibited a significant rise in downloads in early August, peaking at 3.1K. This was followed by a steady decline, ending the quarter with 197 downloads. Active users showed a similar trend, starting strong at 3.4K and decreasing to 355 by the end of September. The game had modest revenue, with a brief increase to $12 in early August.
Supreme Duelist by Neron's Brother SARL maintained a steady download rate, ranging from 366 to 732 throughout the quarter. Active users peaked at 6.1K in mid-July and gradually declined to 4.4K by the end of September. The game did not generate any significant revenue during this period.
Finally, Stick War: Legacy by Max Games Studios demonstrated a consistent revenue stream, with weekly earnings fluctuating between $91 and $391. Downloads remained relatively stable, varying between 381 and 613. Active users peaked at 1.7K in early August and saw a gradual decrease to 1.2K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.